#pragma once

#include <time.h>
#include <functional>
using namespace std;

#include "List.h"
#include "Vector2D.h"
#include "Vector3D.h"

#include "WindowFramework.h"
#include "Direct3DFramework.h"
#include "DirectInputFramework.h"

#include "clkCamera.h"
#include "clkMesh.h"
#include "clkTexture.h"